Posts Tagged ‘games’

Fractalus 0.6 progress

Tuesday, October 18th, 2011

Fractalus 0.5 was released just over a year ago. In that year, it has been downloaded over 1000 times.

A few of you have contacted me directly asking about progress on the next version. Over the last year, I’ve been busy working on another project (Fastvue Dashboard, a real-time internet usage monitoring solution), and haven’t had time to do any work on Fractalus 0.6. However I am now able to spend a bit of time on it and will hopefully have 0.6 out in a month or so.

Follow me on Twitter or my Facebook page for more updates as I start work on 0.6.

– Luke

Fractalus 0.5.0 alpha released

Thursday, August 19th, 2010

Fractalus 0.5.0 alpha build is now available for download from the Fractalus project page.

There is still a lot of work to be done, but I think this build is fairly playable. Let me know what you think at the Fractalus forum.

Enjoy!

Project: Fractalus

Sunday, July 25th, 2010

I’ve been working on this project for a while, and I now feel that it’s nearly ready to be publicly released, so I’m announcing it first before I put together the release.

Destroying a Jaggi encampment

Fractalus is a remake of the classic game “Rescue on Fractalus”, developed by Lucasfilm Games (now LucasArts) in 1984 and released on Atari, Commodore 64 and other platforms.

My intent is to keep the remake as faithful to the original as possible, so although I’ve had some ideas of my own on extending the game play beyond what the original provided, I’ve not implemented them. In the future I’ll probably implement these ideas as alternative game modes, while keeping a classic mode option available.

Sunset on Fractalus

I began this project after spending a lot of time looking at other retro remake games and having fun playing them. I remembered playing Rescue on Fractalus when I was young, and wondered if anyone had made a remake of it. After extensive searching, I couldn’t find anyone that had even attempted a remake, so I decided to do it myself.

The result is quite playable, and I’ve often found myself spending a little bit too much playing the game when I’m supposed to be working on it 🙂

Read more on the project page. I’ll release an alpha build soon, just a few more modifications need to be done before I’ll consider it ready.