Fractalus 0.8 Released!

Fractalus 0.8.0 alpha build is now available for download from the Fractalus project page, and is now available for Windows, MacOS, and Linux!

Fractalus 0.8 has been entirely rewritten using Unity Engine so that I can focus more on the game itself instead of spending most of my time working on my own custom engine. There isn’t much new in the way of features or gameplay in 0.8 over the previous build as most of the time was spent on porting everything across to Unity. As I can now focus more on the gameplay and art rather than the engine code, I will hopefully be able to release new builds more frequently than every few years.

Here’s what’s new in 0.8.0;

  • Rewrote Fractalus using Unity engine.
  • Real-time shadows and lighting and various other graphics enhancements from Unity engine.
  • Improved planet entry/exit sequence.
  • Improved auto-pilot control during landing/launch sequence.
  • Improved world dust.
  • Improved cockpit viewscreen rendering.
  • Added launch tunnel model.
  • Menus can now be navigated with mouse.

If you have any thoughts, comments or feedback, leave a reply below or let me know on Twitter or Facebook!

Enjoy!

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3 Responses to “Fractalus 0.8 Released!”

  1. Hi Luke – great work!

    As a sort of an online follow-up for the Fractalus article we had in the Finnish Skrolli magazine (https://skrolli.fi/numerot/2018-1/) I made a comparison video of Fractalus 0.8 on Windows and Rescue on Fractalus! on Atari 5200… I thought you might want to take a look too:

    https://www.youtube.com/watch?v=x5T7ZDOn754

    I also came up with a couple of improvement suggestions or ponderings at least and posted them on the forum. 🙂

    https://www.lsdwa.com/forum/viewtopic.php?f=7&t=407

    -Janne

  2. Luke says:

    Hi Janne – thanks! That’s an awesome comparison video, really highlights the differences from the original! I’ll reply to your suggestions and thoughts over on the forum 🙂

    – Luke

  3. Mark says:

    Woa!
    My all-time favourite game on the Atari 800/ST
    Fantastic effort – keep up the great work
    Look forward to the end product with the aliens and smashed screens etc 🙂
    This game has soooo much scope!
    Would be nice to see the approach on the Mother Ship?

    Happy to donate
    Mark

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