Fractalus 1.1.0 is now available for download from the Fractalus project page.
See blog post at https://www.lsdwa.com/blog/2023/05/12/f ... -released/ for more information.
Let me know any thoughts, comments or feedback.
Enjoy!
Fractalus 1.1.0 released!
Fractalus 1.1.0 released!
Luke's Software and Design
http://www.lsdwa.com
http://www.lsdwa.com
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- Posts: 33
- Joined: 2016-Jan-11 15:54
Re: Fractalus 1.1.0 released!
Awesome! Will try on the weekend. Thanks!!
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- Posts: 33
- Joined: 2016-Jan-11 15:54
Re: Fractalus 1.1.0 released!
Hi Luke,
Got a quick chance to try it on desktop, so no VR yet. Looks great, haven't directly looked out for all the improvements as of yet but I could tell the pilot's feeble knocking as I waited longer.
One reason why I haven't had much chance was because I couldn't seem to get my multi monitor 3 screen setup working again like I did years ago. The difference is back then I used an ATI/AMD card while now I use an nvidia in this PC (980). Just posting this here in case others come across the same issue: the solution is that you can't just set windows to extend to other screens, you also have to set the physx "span displays with surround" option. Once I did, the necessary resolutions worked fine. Bonus: with the current nvidia 980, full 3 screens at 5760 x 1080 worked fine, super smooth on ultra.
Finally I did make it to level 9 and what do you know? After almost 40 friggin years, I still almost crapped my pants. The new audio works well with the attack. If I have nightmares tonight, I'm blaming you!
For future versions, could be a good idea to add some cracks to the windshield so that subsequent attacks shorten the amount of hits you can take from the alien.
next comments will be after I try the VR version, see how it feels now.
Great job, people need to try the latest version, quite a great deal of spit n polish done here, I guess it's now near feature complete. I do hope you revisit this with some of the suggestions, if only to add a bit more playability and variety and even as is, man it's awesome to revisit the Fractalus world with modern tech. The old game is still a blast to play. thanks!
Got a quick chance to try it on desktop, so no VR yet. Looks great, haven't directly looked out for all the improvements as of yet but I could tell the pilot's feeble knocking as I waited longer.
One reason why I haven't had much chance was because I couldn't seem to get my multi monitor 3 screen setup working again like I did years ago. The difference is back then I used an ATI/AMD card while now I use an nvidia in this PC (980). Just posting this here in case others come across the same issue: the solution is that you can't just set windows to extend to other screens, you also have to set the physx "span displays with surround" option. Once I did, the necessary resolutions worked fine. Bonus: with the current nvidia 980, full 3 screens at 5760 x 1080 worked fine, super smooth on ultra.
Finally I did make it to level 9 and what do you know? After almost 40 friggin years, I still almost crapped my pants. The new audio works well with the attack. If I have nightmares tonight, I'm blaming you!
For future versions, could be a good idea to add some cracks to the windshield so that subsequent attacks shorten the amount of hits you can take from the alien.
next comments will be after I try the VR version, see how it feels now.
Great job, people need to try the latest version, quite a great deal of spit n polish done here, I guess it's now near feature complete. I do hope you revisit this with some of the suggestions, if only to add a bit more playability and variety and even as is, man it's awesome to revisit the Fractalus world with modern tech. The old game is still a blast to play. thanks!
Re: Fractalus 1.1.0 released!
Hi,
Just learned yesterday that an update was available, directly downloaded. Had not much time to play, but I can say saucers are fairly harder to shoot, as I kissed some with my ship
Great update, thank you Luke !
Since my last visit here, I now have a Quest 2, can't wait to try it in VR A standalone version would be awesome, I would pay for
See you friends !
Just learned yesterday that an update was available, directly downloaded. Had not much time to play, but I can say saucers are fairly harder to shoot, as I kissed some with my ship
Great update, thank you Luke !
Since my last visit here, I now have a Quest 2, can't wait to try it in VR A standalone version would be awesome, I would pay for
See you friends !
Re: Fractalus 1.1.0 released!
Hello Luke,
"Returning to manual flight mode from a menu by pressing confirm button no longer fires the weapon as well."
Sorry, but it still fires when you are landed
I tried VR version on a Quest 2, and it's very impressive, congrats !!
The cockpit is very crisp, immersion is great. But unfortunately, I felt a bit ill after 2 levels. My analysis is that it could come from mountains stuttering when you turn sharp (maybe Quest 2 related ?), also because the nose of the ship does not always aim to the direction. I understand that the ship follows the behaviour of the original game, but I think upgrading its flight pattern in a more "real" way could benefit to avoid illness.
Again, thank you for your wonderful work !
"Returning to manual flight mode from a menu by pressing confirm button no longer fires the weapon as well."
Sorry, but it still fires when you are landed
I tried VR version on a Quest 2, and it's very impressive, congrats !!
The cockpit is very crisp, immersion is great. But unfortunately, I felt a bit ill after 2 levels. My analysis is that it could come from mountains stuttering when you turn sharp (maybe Quest 2 related ?), also because the nose of the ship does not always aim to the direction. I understand that the ship follows the behaviour of the original game, but I think upgrading its flight pattern in a more "real" way could benefit to avoid illness.
Again, thank you for your wonderful work !