FWIW, I've got an HTC Vive and a Vive Pro, so I'd be happy to test Fractalus on them if it ever gets to that and is compatible with them. I think this game might be very well suited for VR!
Thanks Luke for the comments and insights - and I look forward to those future updates, however you decide to implement them!
The saucers are particularly weak in behaviour compared to the original game (including randomly crashing into the terrain themselves!). I believe a saucer crash happens ...
While making the comparison video of Fractalus 0.8 and Rescue on Fractalus! (https://www.youtube.com/watch?v=x5T7ZDOn754) I got a better feel for the gaming dynamics of these two games and came up with a couple of improvement suggestions or ponderings: