Search found 39 matches

by reflame
2022-Mar-26 22:15
Forum: Fractalus
Topic: Fractalus 1.x: ideas for future updates
Replies: 47
Views: 450185

Selection of Alternative Player's Aircraft - Part 2

I will finish the previous post in which I explain what it is minimal velocity, room for weapons etc. and why Valkyrie is described the way it is. In my vision the player could choose, before each mission, from these crafts: Valkyrie Fighter (used in original and in 1.0.0 remake) A versatile, multip...
by reflame
2022-Mar-26 15:45
Forum: Fractalus
Topic: Fractalus 1.x: ideas for future updates
Replies: 47
Views: 450185

Selection of Alternative Player's Aircraft - Part 1

Hi again. I have no idea how Luke will asses the labor : benefit ratio of this, but I propose that the player can choose one of several crafts to fly the mission. The crafts presented here are just an example of what the choice might look like to make each craft unique. Of course I do not know if my...
by reflame
2022-Mar-25 18:41
Forum: Fractalus
Topic: Fractalus 1.x: ideas for future updates
Replies: 47
Views: 450185

Campaign and Custom Missions - part 2

Now I will finish my previous post : Main Campaign (Storyline) The main campaign would be a sequence of missions, each with a story/tale/briefing, that use optional rules to make each mission unique. The player would therefore learn both the original game rules (landing, turrets, saucers, aliens...)...
by reflame
2022-Mar-25 18:28
Forum: Fractalus
Topic: Fractalus 1.x: ideas for future updates
Replies: 47
Views: 450185

Campaign and Custom Missions - part 1

Hi, in this post I will try to suggest how to help the player not get lost in the numerous optional game rules and modifications that I and other contributors propose here. I suggest that there will be ca. six game modes, including pseudorandomly generated campaigns, but here I will describe only th...
by reflame
2022-Mar-25 17:28
Forum: Fractalus
Topic: Fractalus 1.x: ideas for future updates
Replies: 47
Views: 450185

Repairing the damaged equipment of the fighter

I want to share some more ideas about damage to specific parts (equipment) of player's fighter . I think it would be interesting if some or all of the rescued pilots were mechanics who partly repair a random damaged equipment (instantly after being rescued). And after returning to the mother ship, t...
by reflame
2022-Mar-25 14:23
Forum: Fractalus
Topic: Fractalus 1.x: ideas for future updates
Replies: 47
Views: 450185

Damage to the front glass

This post in nutshell : The front window glass can be damaged from aliens (and maybe also enemy fire) so that the player can see worse and worse through it, which makes the gameplay harder. One of the fighter parts that could take damage in my vision is the front glass (window). The damage will sim...
by reflame
2022-Mar-25 14:09
Forum: Fractalus
Topic: Fractalus 1.x: ideas for future updates
Replies: 47
Views: 450185

Damage to Specific Parts of Player's Fighter

This post in nutshell : I suggest that enemy fire can damage various parts and devices of player's shift, each having some kind of unique unpleasant effect when damaged. I'd like to suggest that various parts of the Valkyrie fighter could be damaged - either as a result of enemy fire, or as part of...
by reflame
2022-Mar-24 18:55
Forum: Fractalus
Topic: Fractalus 1.x: ideas for future updates
Replies: 47
Views: 450185

Introduction + Cunning aliens

My article about making aliens more cunning (tricky, inventive) is down bellow in this post. But before talking about aliens, first allow me to introduce myself: I am Pavel, a mathematical programmer from Prague. I love strategy games and epic fantasy. Fractalus is probably the most memorable game ...
by reflame
2014-Sep-07 16:41
Forum: Fractalus
Topic: Fractalus 0.6.0 alpha released
Replies: 4
Views: 61880

My first long post with ideas

I play 0.6.0 - bravo! Thanks! It is very playable. I love the very fine yet very powerful control (arrow keys). I like the powerful explosions. I like that flying through valleys and evading the mountains is nether too hard nor too easy. And I like the fast pace of the game. I'd like to present many...