Search found 33 matches

by Loafmeister
2020-Dec-31 09:46
Forum: Fractalus
Topic: Fractalus 1.0.0 released!
Replies: 23
Views: 131402

Re: Fractalus 1.0.0 released!

note to self: do not pause facing pilots! Thanks for the tip Urbinoo! LOL Luke: - Quest build: You can count on me to test it if you need assistance! - End sequence: This is excellent, looking forward to failing miserably! LOL - Endurance game mode: thank you for considering it! High score fans will...
by Loafmeister
2020-Dec-29 00:35
Forum: Fractalus
Topic: Fractalus 1.0.0 released!
Replies: 23
Views: 131402

Re: Fractalus 1.0.0 released!

Saucers: yes to shooting them, maybe an easier flight pattern for them, just for the first few levels. At least in the original game, I don’t recall them being that difficult early on but memory is fickle that way, I’ll need to try it out again. Nvidia’ surround: Maybe it’s how I have it set up on m...
by Loafmeister
2020-Dec-28 08:27
Forum: Fractalus
Topic: Fractalus 1.0.0 released!
Replies: 23
Views: 131402

Re: Fractalus 1.0.0 released!

Hi again, Tried the trimonitor setup and it didn't work. One reason why it didn't is because I switched GPU and I guess Nvidia handles the triple monitor setup different than AMD. AMD would show me the full 5760X1080 while nvidia separates the different 3 screens. Well I did get it to work, I had to...
by Loafmeister
2020-Dec-28 04:01
Forum: Fractalus
Topic: Fractalus 1.0.0 released!
Replies: 23
Views: 131402

Re: Fractalus 1.0.0 released!

Hi Luke Roll: I must be mixing it up with another game. Imho some people may face issues with the manual roll because with VR anything that moved you artificially can do that BUT I find it’s finally and your auto leveling is really done nice and at the right speed so I suspect it’s good with most . ...
by Loafmeister
2020-Dec-28 00:27
Forum: Fractalus
Topic: Fractalus 1.0.0 released!
Replies: 23
Views: 131402

Re: Fractalus 1.0.0 released!

Hi again! I tried it and man what a joy to play in VR and for certain the game feels much more complete now (and thanks for the credit shout! :) ). Playing at higher levels, I purposely opened airlocks early and glad you didn't forget to add what could happen back in the day in :). One issue I have ...
by Loafmeister
2020-Dec-27 16:25
Forum: Fractalus
Topic: Fractalus 1.0.0 released!
Replies: 23
Views: 131402

Re: Fractalus 1.0.0 released!

Oh my goodness you released version 1.0!! I’m looking forward to trying it out in the morning, on the trimonitor setup and in VR!

Congrats on the release!
by Loafmeister
2019-Nov-25 05:41
Forum: Fractalus
Topic: Fractalus 0.9.0 alpha released!
Replies: 23
Views: 131137

Re: Fractalus 0.9.0 alpha released!

Great list trekkie22! It's comments that like that will ensure this remake matures to a special status. day/night cycle: On that one, is it really worth matching the original game? It makes more sense for there to be a day/night cycle. The only way around that would be to add to the remake, maybe ha...
by Loafmeister
2019-Oct-03 11:42
Forum: Fractalus
Topic: Fractalus 0.9.0 alpha released!
Replies: 23
Views: 131137

Re: Fractalus 0.9.0 alpha released!

Hi Luke It certainly does, there’s even a pc open source (I think?) front end called “Side quest” to facilitate the sideloading, complete with its own store front. There are a few games that were not approved by oculus that have shown up on SideQuest. Oculus is allowing support for sideloading throu...
by Loafmeister
2019-Sep-29 03:52
Forum: Fractalus
Topic: Fractalus 0.9.0 alpha released!
Replies: 23
Views: 131137

Re: Fractalus 0.9.0 alpha released!

David: That's a good point, never thought of it that way (distance of shield strength/effect) Incidentally, as sappy as this may sound, I feel kind of giddy seeing you respond to my post. the game you and your team created was IMHO an amazing achievement, especially when considering the hardware of ...
by Loafmeister
2019-Jun-02 03:49
Forum: Fractalus
Topic: Fractalus 0.9.0 alpha released!
Replies: 23
Views: 131137

Re: Fractalus 0.9.0 alpha released!

Hi Luke, So I bought the Oculus Rift S and wanted to report on the experience which so far, is pretty outstanding. The increase in resolution and added sub-pixels really removes most of the SDE issues I had before. On the flip side, it made my existing Vive persona non grata so I'll be selling it so...