Search found 30 matches

by Luke
2019-Mar-27 21:35
Forum: Fractalus
Topic: Fractalus 0.9.0 alpha released!
Replies: 13
Views: 791

Re: Fractalus 0.9.0 alpha released!

Thanks for testing it on the Vive and great to hear it works, even though the controls don't really work with it. At night the mountains are supposed to be barely visible, so it sounds like the Vive's display is better or more accurate than the Rift's, at least for displaying dark areas :) The cockp...
by Luke
2019-Mar-25 12:00
Forum: Fractalus
Topic: Fractalus 0.9.0 alpha released!
Replies: 13
Views: 791

Re: Fractalus 0.9.0 alpha released!

I was surprised as well by how well it turned out, while testing it out I found myself flying through valleys and looking out of the side windows to check down side passages for pilots or turrets. Also did some sideways flight around mountain peaks and made myself dizzy :) I did notice that the dust...
by Luke
2019-Mar-24 05:36
Forum: Fractalus
Topic: Fractalus 0.9.0 alpha released!
Replies: 13
Views: 791

Re: Fractalus 0.9.0 alpha released!

Thanks for the bug reports! I'll answer them after this: I've got some good news - I got VR working! Sort of. You can get the VR test build from http://downloads.gcloud.lsdwa.com/projects/fractalus/proto/fractalus-0.9.1-vrtest-19w12a-win64.zip . Extract it to a different folder to the normal Fractal...
by Luke
2019-Mar-22 00:37
Forum: Fractalus
Topic: Fractalus 0.9.0 alpha released!
Replies: 13
Views: 791

Re: Fractalus 0.9.0 alpha released!

If I get a chance this weekend I'll look into toggling on VR in Fractalus (I've only tested VR in a separate test project so far) and see if it works as easily there. As I mentioned there will be a bit more work to be done for the camera system, and as you've mentioned there may be issues with the U...
by Luke
2019-Mar-20 20:33
Forum: Fractalus
Topic: Fractalus 0.9.0 alpha released!
Replies: 13
Views: 791

Re: Fractalus 0.9.0 alpha released!

Hey Loaf, Yep the blog requires approval for comments. I set it to require approval for comments a few years back just to counteract the amount of automated spam that got posted - though since Google switched over to the "I'm not a robot" captcha (and since I updated my blog to use it), I haven't ac...
by Luke
2019-Mar-02 14:46
Forum: Fractalus
Topic: Fractalus 0.9.0 alpha released!
Replies: 13
Views: 791

Fractalus 0.9.0 alpha released!

Fractalus 0.9.0 alpha build is now available for download from the Fractalus project page.

See blog post at https://www.lsdwa.com/blog/2019/03/02/f ... -released/ for more information.

Let me know any thoughts, comments or feedback.

Enjoy!
by Luke
2018-Dec-22 14:04
Forum: Fractalus
Topic: 0.8.0 feedback
Replies: 10
Views: 2919

Re: 0.8.0 feedback

Hi Loaf! Thanks for reminding me about the captcha issue on the forum. I'd been meaning to fix it but didn't get a chance to, and eventually forgot about it. I will probably need to update the forum itself at the same time, so I'll look into it soon. I'm actually in Perth, Australia, so almost on op...
by Luke
2018-Aug-31 22:54
Forum: Fractalus
Topic: 0.8.0 feedback
Replies: 10
Views: 2919

Re: 0.8.0 feedback

Hi Loaf! Sorry for the delay in responding, life is a bit heavy at times. No worries, I understand that all too well :) Very impressed with the newest build, everything seemed to work very well at my end. I must admit, I would love if at some point you put in an animated fighter pilot (and would be ...
by Luke
2018-Aug-02 22:48
Forum: Fractalus
Topic: 0.8.0 feedback
Replies: 10
Views: 2919

Re: 0.8.0 feedback

Hi Loaf! I look forward to your feedback on the 0.8 build :) Now that Fractalus is using the Unity engine VR may be a possibility, however I've not had a chance to look into it. I still only have an Oculus DK1 and I'm not sure if it will work with current VR software, but when I get a chance I'll ho...
by Luke
2018-Apr-07 21:11
Forum: Fractalus
Topic: 0.8.0 feedback
Replies: 10
Views: 2919

Re: 0.8.0 feedback

Hi Janne! - The original game placed stranded pilots usually down in ravines or lower level areas, not on steep hillsides as is so often the case on Fractalus. While these can be somewhat positively challenging landings, I wonder if the original take was a bit more realistic in this. Currently in Fr...