{"id":44,"date":"2012-02-19T13:04:58","date_gmt":"2012-02-19T05:04:58","guid":{"rendered":"http:\/\/www.lsdwa.com\/blog\/?p=44"},"modified":"2012-04-27T16:09:00","modified_gmt":"2012-04-27T08:09:00","slug":"fractalus-0-6-0-alpha-released","status":"publish","type":"post","link":"https:\/\/www.lsdwa.com\/blog\/2012\/02\/19\/fractalus-0-6-0-alpha-released\/","title":{"rendered":"Fractalus 0.6.0 Alpha released!"},"content":{"rendered":"<p>Fractalus 0.6.0 alpha build is now available for download from the <a href=\"http:\/\/www.lsdwa.com\/projects\/fractalus\">Fractalus project page<\/a>.<\/p>\n<p>Here&#8217;s what&#8217;s new in 0.6.0;<\/p>\n<div id=\"_mcePaste\">\n<ul>\n<li>Terrain is no longer quite so steep<\/li>\n<li>HUD redesign (Wing clearance, Enemy lock-on, Dangerous Altitude, More accurate to original HUD)<\/li>\n<li>Options have been added (Inverted Y, Dust, High-res terrain, Screen settings)<\/li>\n<li>Ship now auto-levels while flying<\/li>\n<li>Returning to mothership now aligns your ship correctly before boosting<\/li>\n<li>Turrets now use beam weapons instead of bolt weapons<\/li>\n<li>Turrets can now lock on to you to get a more accurate shot<\/li>\n<li>Turrets no longer attempt to fire through terrain<\/li>\n<li>Turrets now only spawn on high points on the terrain<\/li>\n<li>Targetting scope\/viewscreen now has a constrained FOV like the original<\/li>\n<li>Added flying saucers that appear in the distance, chase you and attempt to crash into your ship<\/li>\n<li>Camera jitter added, for extra impact with explosions<\/li>\n<\/ul>\n<\/div>\n<p>If you have any thoughts, comments or feedback, head over to <a href=\"http:\/\/www.lsdwa.com\/forum\/viewforum.php?f=7\">the forum<\/a> and post them!<\/p>\n<p>Enjoy!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Fractalus 0.6.0 alpha build is now available for download from the Fractalus project page. Here&#8217;s what&#8217;s new in 0.6.0; Terrain is no longer quite so steep HUD redesign (Wing clearance, Enemy lock-on, Dangerous Altitude, More accurate to original HUD) Options have been added (Inverted Y, Dust, High-res terrain, Screen settings) Ship now auto-levels while flying [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[7,8,6,9],"class_list":["post-44","post","type-post","status-publish","format-standard","hentry","category-fractalus","tag-fractalus-2","tag-games","tag-project","tag-remake"],"_links":{"self":[{"href":"https:\/\/www.lsdwa.com\/blog\/wp-json\/wp\/v2\/posts\/44","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.lsdwa.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.lsdwa.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.lsdwa.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.lsdwa.com\/blog\/wp-json\/wp\/v2\/comments?post=44"}],"version-history":[{"count":3,"href":"https:\/\/www.lsdwa.com\/blog\/wp-json\/wp\/v2\/posts\/44\/revisions"}],"predecessor-version":[{"id":48,"href":"https:\/\/www.lsdwa.com\/blog\/wp-json\/wp\/v2\/posts\/44\/revisions\/48"}],"wp:attachment":[{"href":"https:\/\/www.lsdwa.com\/blog\/wp-json\/wp\/v2\/media?parent=44"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.lsdwa.com\/blog\/wp-json\/wp\/v2\/categories?post=44"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.lsdwa.com\/blog\/wp-json\/wp\/v2\/tags?post=44"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}